A white arched opening with glowing chevron paving leading into Room 98.
Brand & ExpressionPhotographEntry: the arched threshold into Room 98.Photography: MO Studio

Experience center

Connect the scales

Google Room 98

From audience to participant.

In brief

Naming, architecture and program shape a visitor sequence from presentation to exploration. A theatrical setting invites guests to become active participants while accommodating an evolving digital offering.

As Senior Designer, I developed concepts and strategy with the Rapt team across naming, space and program through delivery.

Role
Senior Designer, Rapt Studio
Disciplines
Interiors, Naming, Program
Status
Completed
  • Culture & Strategy
  • Interiors & Experience
  • Brand & Expression

Context

From presentation to working session

Google wanted a place in Los Angeles to host executive customers, somewhere that would move a visit from presentation to working session, and that would carry a name and identity of its own rather than reading as a meeting suite. The space was small, 4,000 square feet, and the program was ambitious: a presentation room, a deliberation room, two collaboration rooms, and a sequence of sessions that had to feel designed rather than scheduled.

The creative judgment was in the order of operations. Brand, architecture, and program were three deliverables for the same room, and each could have been resolved on its own. The project only worked if all three enacted the same idea.

Guests seated in tan swivel chairs facing a presenter and screen.
Interiors & ExperiencePhotographPresentation Room: a briefing in session.Photography: MO Studio

Insight and vision

Theater as the organizing idea

Playa Vista sits inside the entertainment industry. Theater is the local form for moving an audience, and a briefing is an audience that needs to become a cast. The center could stage that shift literally.

Theater became the organizing idea. Guests are presented to from the stage in the Presentation Room, then walk through the stage into the Deliberation Room and the two Collaboration Rooms to work through solutions. The program arc runs from disorientation to exploration to adaptation, and sessions are framed with two instructions: feel courageous, be audacious.

The name, Room 98, and the identity make the center a destination with its own address inside Google. The program guidelines were written alongside the architecture so that the sequence of sessions and the sequence of rooms are the same sequence.

Architectural floor plan of the center.
Architecture & PlacePlanFloor plan: Presentation, Collaboration and Deliberation spaces.Plan, Rapt Studio

Decisive choices

The decisions that shaped the outcome

1Make the stage the threshold

Question
How does a briefing become a working session?
Choice
Guests physically cross the stage from the Presentation Room into the Deliberation and Collaboration rooms.
Reason
The plan enacts the shift from audience to participant. Nobody has to announce it.
Tradeoff
A stage that doubles as a corridor needs careful acoustic and lighting control between a live presentation and the rooms beyond.
Diagram of four rooms in sequence with a stage between the first and the rest, labeled with the arc disorientation, exploration, adaptation.
DiagramTheater as plan: Presentation Room, the stage as threshold, then Deliberation and two Collaboration Rooms, with the program arc beneath.Diagram redrawn for this portfolio

2Name it as a place

Question
What makes a meeting suite a destination?
Choice
Brand the center as Room 98 with its own identity.
Reason
A name gives a visit an address and a memory. A suite number does neither.
Tradeoff
An identity inside a larger brand has to stay in its lane, which limits how far the expression can go.

3Write the program with the space

Question
Who decides what happens in each room?
Choice
Deliver program guidelines alongside the architecture, so the sequence of sessions and the sequence of rooms align.
Reason
A room designed for deliberation only works if the session scheduled in it is one.
Tradeoff
Guidelines ask the hosts to follow a script, which takes training and buy-in beyond the design team.

The story

Presented to, then invited in

In the Presentation Room, light, sound and data establish a shared focus. A large screen then splits open, revealing the space beyond. Guests move through what had been the stage and take a more active role in the conversation.

Each setting supports a different relationship with information. A wall of light makes data visible at the scale of the room. Interactive tables invite smaller groups to investigate together. In the Deliberation Room, information is projected onto the floor, keeping people oriented toward one another as they compare options and discuss next steps.

Flexibility is built into the experience. Seats swivel as attention moves around the room. Tables change height to support different working postures. Lighting and media signal transitions and bring quiet architectural surfaces to life.

The Presentation Room with a large dark screen showing the Room 98 mark, ringed by timber panels and tan swivel seats.
Interiors & ExperiencePhotographPresentation Room: the screen at the front of the room, with the stage beyond.Photography: MO Studio

Translation across scales

The direction in practice

Diagram of four rooms in sequence with a stage between the first and the rest, labeled with the arc disorientation, exploration, adaptation.
DiagramTheater as plan: Presentation Room, the stage as threshold, then Deliberation and two Collaboration Rooms, with the program arc beneath.Diagram redrawn for this portfolio

Culture & Strategy

Strategy: theater as the organizing idea, with the program arc, disorientation to exploration to adaptation, mapped onto the plan.

Interiors & Experience

Behavior: guests cross the stage from audience to participant. The plan enacts the shift that the session asks of them.

Brand & Expression

Detail: naming, identity, and stage elements carry the same idea down to the room signage and the session cards.

My contribution

Developing the concept with the team

As senior designer, I developed concepts and design strategy with the Rapt team, from early development through delivery and execution. Across the three deliverables, naming, architecture and program were decided together. The Rapt team developed the interiors, the identity system and the program guidelines with Google's stakeholders.

Result and status

What was built

Completed experience center. Naming, space and program connect presentation with shared exploration.

Four people standing around a white table in the Collaboration Room.
Interiors & ExperiencePhotographCollaboration Room: small groups gather at the interactive table.Photography: MO Studio

Gallery

Project information

At a glance

Client
Google, Customer Experience Center (Los Angeles)
Location
Playa Vista, Los Angeles, California
Years
2019 to 2020
Status
Completed
Role
Senior Designer, Rapt Studio
Scope
A 4,000 square foot executive experience center: brand strategy, naming, and identity; architecture and interiors; and program guidelines.
Practice
Rapt Studio
Team
Rapt Studio team
Collaborators
Google stakeholders
Lenses
  • Culture & Strategy
  • Interiors & Experience
  • Brand & Expression

Credits

Originating practice
Rapt Studio
Personal involvement
Senior Designer. Worked across brand strategy, naming and identity, architecture and interiors, and program guidelines, from early development to delivery.
Team
  • Rapt Studio team
Collaborators
  • Google stakeholders
Photography and imagery
Photography: MO Studio. Renderings and plans: Rapt Studio. The theater diagram is redrawn for this portfolio.