Santa Monica Forum: entry and gathering, concept render.
Architecture & PlaceRenderSanta Monica Forum: entry and gathering, concept render.Concept render: Rapt Studio

Retail and flagship environments In progress

Read the context

Intuit TurboTax Retail and Flagship

Make help feel human.

In brief

Intuit's Retail and Flagship explorations asked how a physical environment could replace financial stress with confidence. Clear arrivals, thoughtful intake and protected conversations shaped a service experience in which people could feel comfortable asking for help.

As Design Director, I worked with the Rapt team to connect the experience strategy, environment designs and the developing Store Bible. The work spans repeatable Retail formats and Flagship concepts in Chicago and Santa Monica, each responding to a different setting while maintaining a shared intent.

Role
Design Director, Rapt Studio
Disciplines
Retail design, Brand experience, Strategy
Status
In progress
  • Culture & Strategy
  • Architecture & Place
  • Interiors & Experience
  • Brand & Expression

Introduction

Designing for the experience of receiving help

Early workshops explored a members club, a spa, a lab and a theater as models of service. Each offered a different way to consider belonging, restoration, discovery and shared problem-solving. Those qualities informed how people would arrive, ask a question, share information and move toward a more private conversation.

The work developed across two scales: Retail formats that could repeat in different markets, and Flagships with a broader neighborhood presence. The following studies show how a shared ambition took different forms.

Flagship

Chicago: drawing people toward a shared Forum

At Tribune Tower, the historic facade and plaza offered a starting point for the visitor journey. The concept draws people toward an interior Forum, with concierge, coffee, shared work settings and protected consultation spaces supporting different reasons to visit.

Early studies tested circular geometry, planting and shared seating. As the design developed, limited natural light and ceiling constraints made lighting and overhead treatment central to the atmosphere of the room.

Wide, unfinished interior with large damaged columns, exposed ceiling structure and a person walking in the distance.
Architecture & PlacePhotographChicago: the existing interior before design.Site photograph, supplied by Rapt Studio
Hand-drawn interior study with a circular ceiling light, central tree, steps and curved seating.
Architecture & PlaceConceptEarly Chicago study exploring scale, overhead lighting, planting and shared seating.Concept sketch, Rapt Studio
Chicago Forum: gathering and consultation, concept render.
Architecture & PlaceRenderChicago Forum: gathering and consultation, concept render.Concept render: Rapt Studio
Architectural floor plan of a long retail space with a courtyard, curved seating, and private rooms.
Architecture & PlacePlanChicago Flagship concept plan showing the relationship between shared settings and consultation spaces.Concept plan, Rapt Studio

Flagship

Santa Monica: extending the life of the Promenade

The Santa Monica concept extends the public character of the Third Street Promenade into a place for hospitality, learning and consultation. The Forum, lounge and shared settings give people ways to engage before a formal appointment, while more protected spaces support personal conversations.

A proposed discovery interaction connects physical controls, a printed takeaway and phone sharing. It explores how an encounter in the space could continue beyond the visit.

Cafe: a hospitality setting within the flagship concept.
Architecture & PlaceRenderCafe: a hospitality setting within the flagship concept.Concept render: Rapt Studio
Concierge: a visible welcome, concept render.
Architecture & PlaceRenderConcierge: a visible welcome, concept render.Concept render: Rapt Studio
Upper-level forum: shared seating beneath an oculus, concept render.
Architecture & PlaceRenderUpper-level forum: shared seating beneath an oculus, concept render.Concept render: Rapt Studio
Upper-level lounge: shared seating and planted edges, concept render.
Architecture & PlaceRenderUpper-level lounge: shared seating and planted edges, concept render.Concept render: Rapt Studio
Four red-line sketches show hands using physical controls, collecting a printed card, photographing it and sharing it on a phone.
Interiors & ExperienceConceptSanta Monica interaction proposal: physical controls, a printed takeaway and phone sharing.Interaction study, Rapt Studio
Architectural floor plan of a long narrow retail space with a round lounge, curved rooms, and a bar.
Architecture & PlacePlanSanta Monica Flagship concept plan, level one.Concept plan, Rapt Studio

Retail formats

Retail: making care consistent across formats

The Retail work translates the service ambition into formats that can repeat across different footprints. Wave 1 findings identified acoustic crossover, difficult intake, obscured concierge sightlines and insufficient staff support space. Wave 2 responds with a visible welcome, seated intake, protected documents and increasing privacy.

Shared screens and offset seating give the customer and expert a common focus. Planning for staff capacity, service flow and private conversation helps the experience hold together as the footprint changes.

Gathering lounge: a shared setting within the service concept.
Architecture & PlaceRenderGathering lounge: a shared setting within the service concept.Concept render: Rapt Studio
Rendered retail lounge with cream sofas, red side tables, tablets on stands, timber shelving and a planted corner.
Interiors & ExperienceRenderRetail format, concept render: a lounge of soft seating and red side tables, with intake tablets on stands.Concept render, Rapt Studio

1Consistent elements across store sizes

Question
How does a brand earn recognition across three store sizes?
Choice
Keep the defining features of key brand elements consistent across three retail formats, adapting their scale and finish to each footprint.
Reason
Recognition comes from constancy in the few things people remember. Everything else can change with the market.
Tradeoff
Less local variation in the hero elements, in exchange for instant recognition in any city.
Diagram of a three by three grid, with acts Threshold, Handoff, and Exhale across the top and tiers Micro, Compact, and Core down the side.
DiagramThe hero system: three acts across three tiers. Each hero element keeps its DNA in every cell, and only richness and scale change.Diagram redrawn for this portfolio

2Discovery as a content function

Question
Does discovery deserve its own footprint?
Choice
Dissolve Discovery as a standalone environment and deliver it as a modular merchandising kit distributed across the other environments.
Reason
A dedicated footprint competed with throughput and never earned its square footage.
Tradeoff
Discovery loses its own room and gains presence everywhere, which asks more of the merchandising kit.

3Protecting throughput at the smallest scale

Question
What gives way when the store is 1,000 square feet?
Choice
The SMB Lounge exists at Compact and Core and is removed at Micro.
Reason
At the smallest scale, service flow is the experience. Anything that slows it works against relief.
Tradeoff
A narrower small-business offer in the smallest stores, in exchange for a visit that keeps moving.

5Plan for the peak

Question
What size is a store designed for?
Choice
Size back of house, lounge and fixtures to peak occupancy, and build a flex or overflow position into every tier.
Reason
Wave 1 showed that capacity and throughput are where stores fail: Williamsburg strained at its designed density, and the flagship broke at a 24-person staff peak that its back of house was never sized for.
Tradeoff
More back of house and flex than an average-day plan would justify.
Floor plan of a retail store with a round forum area, consultation rooms and back of house.
PlanRetail concept plan showing arrival, consultation and staff support spaces.Plan, Rapt Studio

4Make privacy the product

Question
What does a store protect before anything else?
Choice
Treat acoustic separation as core infrastructure, and protect a real seated-intake and waiting zone at every tier, even the smallest.
Reason
The calm, non-commercial atmosphere was the most praised quality in Wave 1 customer reviews, and the most fragile to deliver. Partial-height partitions let each appointment carry over into the next, and the smallest stores had no private intake zone at all.
Tradeoff
Intake and separation take area that a smaller store could spend on selling space.
Rendered consultation room with an oval timber table, task chairs, a screen and a coral wall display under a ceiling light.
RenderConsultation concept: a shared screen and table support a common focus.Concept render, Rapt Studio

My contribution

Building a shared framework for the teams

I led the design with the internal Rapt team, connecting the experience strategy, environment concepts and the structure of the Store Bible. Client teams shaped the service model, while the Rapt team developed the spatial and brand expression.

A shared vocabulary helped the teams work through competing priorities. The naming crosswalk clarified stores, tiers and environments so that discussions could focus on the same decisions.

Result and status

Where the work stands

The Store Bible and environment systems remain in development. Flagship projects in Santa Monica, Chicago and Long Island City are progressing through documentation and construction. The images here document design studies and concept development.

Santa Monica Forum: a gathering setting and shared screen, concept render.
Architecture & PlaceRenderSanta Monica Forum: a gathering setting and shared screen, concept render.Concept render: Rapt Studio

Gallery

Project information

At a glance

Client
Intuit (TurboTax)
Location
United States, multiple markets
Years
2025 to present
Status
In progress. Retail strategy and environment systems are in development; Flagship projects are progressing through documentation and construction.
Role
Design Director, Rapt Studio
Scope
Retail experience design for TurboTax stores built around walk-in discovery and appointment-based service. The engagement grew from a single retail playbook for architects into the Store Bible, a four-book cross-functional system: Retail Strategy, Locations, Experience + Service + Technology, and Programming + Merchandising. In parallel, Rapt is designing four flagship stores.
Practice
Rapt Studio
Team
Rapt Studio design team
Collaborators
Intuit stakeholders across Experience Design, Real Estate and Development, Service Design, Marketing and Partnerships, and Leadership; Gensler, architect; JLL, project management; Partners by Design, local architect (Chicago); Kihl Studios, prototyping
Lenses
  • Culture & Strategy
  • Architecture & Place
  • Interiors & Experience
  • Brand & Expression

Credits

Originating practice
Rapt Studio
Personal involvement
Design Director. Led the experience direction, Store Bible structure, environment designs and flagship concepts with the Rapt team.
Team
  • Rapt Studio design team
Collaborators
  • Intuit stakeholders across Experience Design, Real Estate and Development, Service Design, Marketing and Partnerships, and Leadership
  • Gensler, architect
  • JLL, project management
  • Partners by Design, local architect (Chicago)
  • Kihl Studios, prototyping
Photography and imagery
Concept renders and plans by Rapt Studio, from the Intuit Flagship Reference deck.